Diploma Program in Game and VFX

TAFE SA Code: CP00234

Incorporating: Diploma of Screen and Media (CUA51015)


Ready for an exciting career in the Game or VFX industries? After consulting with VFX and Game Development employers, the Diploma of Game Art and Diploma of CGI/VFX have been combined into one game-changing comprehensive course. This nationally recognised course offers a range of specialty units that help you work towards becoming a digital artist in either of these rapidly converging industries.

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Up to 12 months 

Full Time

Locations & Applications

Campus / Location
Study Mode
Study Load

Course Admission Requirements

  • No course admission requirements, however, students wishing to access subsidised training or VET Student Loans will be required to demonstrate satisfactory reading, writing and numeracy skills
If there are more applications for this course than places available, applicants will be ranked by date of application to this course
If you have a verified disability/medical condition and require additional support to demonstrate satisfactory reading, writing and numeracy skills please contact Student Services prior to applying to discuss your needs. To be eligible for support you must provide medical documentation to verify your disability/medical condition.

Average cost per semester
Total Fees for the 12 month course
$1,343 - $1,434
$2,687 - $2,869

This course is subsidised through the Government of South Australia's Subsidised Training initiative. The eligibility check below is an indication only and does not confirm your eligibility status. Eligibility verification will take place during the enrolment process and may include participation in a Language, Literacy and Numeracy pre-assessment. Concessions apply to Subsidised Training only.

Subsidised Training Eligibility
Full Fee

Student Services Fee (SSF) applies. Full-time student $20. Part-time student $10.

Fees vary depending on subjects you enrol into. TAFE SA and their agents reserve the right to make any changes necessary. Fee updates will be available prior to offers being made.

    • Reading, writing and numeracy skills are assessed using the Core Skills Profile for Adults (CSPA). This assessment is used to determine whether you will be required to undertake additional support units alongside your qualification or undertake a pathway course before commencing your chosen qualification. If you receive an offer, more information will be provided at your enrolment session.
    • You will need to purchase a WACOM tablet or equivalent from approx. $120 for use in drawing, concept art and the production of hand painted textures
    • CUA51015 will update during this study period. Candidates will be managed through equivalent units and new units within a duration of 12 months full time.
  • Upfront Payment

    Each semester, fees can be paid online with VISA or Mastercard or at an Australia Post outlet.

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    VET Student Loan

    This is an interest-free personal loan from the Australian Government that provides eligible students access to capped funding to help pay for their studies.

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    Payment Plan

    If you have difficulty paying your fees upfront, you may be eligible for a payment plan.

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  • Employment Outcomes

    Outcomes cater for employment in the computer game or film/TV visual effects industries or further study in specialised skills for either industry. Possible job roles include animator, modeler, texture artist, lighter, roto artist, tracking, real time environment design, 3D environment artist, motion graphics, dynamic/simulation effects, compositor and many more including emerging roles in areas such as VR.

    Note: Completion of a TAFE SA course does not guarantee an employment outcome. Formal requirements other than educational qualifications (eg licensing, professional registration), may apply to some occupations.

    Skills Covered

    Diploma Program in Game and VFX
    Start your career in the Game and Visual Effects Industries. Content covers industry referenced skills and technologies in the creation of a wide variety of Game and VFX digital content on multiple platforms. This qualification will give you a sound theoretical knowledge base and skills in a range of specialised, technical competencies. To complete the qualification you are required to complete all 3 core units and 12 elective units.


    Successful completion of this course provides you with the following qualifications:

    Qualification TAFE SA Code National Code
    Diploma of Screen and Media TP00931 CUA51015

    Note: Students who successfully complete only one or more units of competency but not the full qualification are eligible to receive a Statement of Attainment.

    of TAFE SA graduates find jobs or continue studying.
    of TAFE SA graduates are satisfied with the overall quality of training.

    * 2020 NCVER Student Outcomes Survey findings
  • Below is a list of all units that TAFE SA can offer in this qualification. The selection of elective units you will be enrolled into depends on the campus you attend, and the qualification packaging rules described on www.training.gov.au.

    Not all elective units listed below must necessarily be completed to achieve your qualification.


    Name Nominal Hours
    Establish and maintain safe creative practice 30
    Maintain and apply creative arts industry knowledge 50
    Originate and develop concepts 30


    Name Nominal Hours
    Apply digital texturing for the 3-D environment in digital games 30
    Compile production schedules 40
    Create 3D digital animations 75
    Create 3D digital environments 30
    Create 3D Digital Models 75
    Create advanced 3D digital models 50
    Create digital visual effects 70
    Create observational drawings 50
    Create titles for screen productions 30
    Design and manipulate complex layouts 65
    Design animation and digital visual effects 80
    Develop and discuss ideas for own creative work 60
    Develop lighting designs 30
    Devise camera coverage 50
    Direct television programs and segments 40
    Edit complex screen productions 50
    Edit screen content for fast turnaround 30
    Establish networks 35
    Extend expertise in specialist creative fields 45
    Implement lighting designs 50
    Perform basic vision and sound editing 40
    Record sound on location 35
    Refine drawing techniques 80
    Shoot a wide range of screen content 70
    Shoot material for screen productions 60
    Shoot material for screen productions under special conditions 20
    Undertake project work 60
    Write extended stories 40
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